This is another one of those games that’s been sitting in my head for a while. It’s a simple premise – use one button to control gravity in a hilly environment, and go as fast as you can. Inspirational sources include Excite Truck and Sonic the Hedgehog, both of which have a joyful “use your surroundings to go fast” aspect to them. I’m very satisfied with how well the game worked out, overall – it’s easily my favorite so far from this project.
A brief rundown of the game modes:
Distance: Scoring is based entirely on how far you get before running out of time. Hit checkpoints to extend time.
Bonus: Earn points by making jumps, nailing landings, and hitting checkpoints.
Time Attack: A combination of Distance and Bonus scoring, with a limited timer and no checkpoints.
Free Play: Sparksurf the waves in peace, with no time limit, scoring, checkpoints, or HUD to distract you.
Great game. Simple concept, neat programming, good feeling of speed, fresh idea. This gets a 10 out of 10 score on my list as well.
Saw your comment on Facebook to find this game. I love it! Very fun and addictive. This game has potential to be really really awesome! I know how much you would appreciate feedback, so I’m gonna give it to you. What’s that, you say? You don’t want any? Too bad!
– You probably are aware of this, but when playing Distance or Bonus mode, and it’s not the first game you have played (i.e. if you quit or lost the previous game), the little dot at the bottom comes from the right instead of the left. The problem corrects itself after passing the first checkpoint.
– In addition to the little red dot at the bottom of the screen indicating the pace you must keep, I think it would be fun to have a more visible dot in the center of the screen. Maybe you could make it a toggle option for people that wouldn’t like it.
– I love the visuals! Very awesome in their simplicity.
– More advanced – maybe multiplayer?
Well that’s pretty much it. You should consider marketing this game, it would be an awesome XBLA addition.
I wasn’t expecting much when I clicked the link on indiegames weblog (actually to one of your other games, which I haven’t yet tried) but I’m glad I did. Wavespark is a super simple game and after playing it for a few seconds I got one of those “I wish I had thought of this!” feelings.
The one button controls are extremely easy to pick up and it’s very satisfying to hit a steep downward slope and get a big speed boost.
This definitely seems like the kind of game that with a little polish could do well on XBox indie games or similar.
Love your 1 game a week challenge by the way. Hopefully you will produce more gems like this (maybe you already did… I will play some more later.)
Best of luck!
Man I love this game. I play it everytime I’m on my computer. Too bad it doesn’t automatically keep track of your personal best.