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	<title>Comments on: Game 06: Dragondot</title>
	<atom:link href="http://nmccoy.net/2010/03/03/game-06-dragondot/feed/" rel="self" type="application/rss+xml" />
	<link>http://nmccoy.net/2010/03/03/game-06-dragondot/</link>
	<description>A new game every week - games added Sunday nights</description>
	<lastBuildDate>Sat, 28 Apr 2012 02:25:31 +0000</lastBuildDate>
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		<title>By: Nathan McCoy</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-8042</link>
		<dc:creator>Nathan McCoy</dc:creator>
		<pubDate>Mon, 05 Mar 2012 18:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-8042</guid>
		<description>Oh, neat! Is this just using Processing&#039;s Android capability? (It looks like it&#039;s having the same issues I had when I was working on a direct Processing-Android port: lack of sound, and reset on orientation change.) The way you&#039;ve implemented the controls is an interesting approach; I hadn&#039;t considered the sort of &quot;imaginary joystick&quot; model you&#039;ve got here, though it makes sense.</description>
		<content:encoded><![CDATA[<p>Oh, neat! Is this just using Processing&#8217;s Android capability? (It looks like it&#8217;s having the same issues I had when I was working on a direct Processing-Android port: lack of sound, and reset on orientation change.) The way you&#8217;ve implemented the controls is an interesting approach; I hadn&#8217;t considered the sort of &#8220;imaginary joystick&#8221; model you&#8217;ve got here, though it makes sense.</p>
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		<title>By: Bence Dobos</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-8039</link>
		<dc:creator>Bence Dobos</dc:creator>
		<pubDate>Mon, 05 Mar 2012 15:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-8039</guid>
		<description>Android version is here: http://dl.dropbox.com/u/292449/Dragondot-debug.apk</description>
		<content:encoded><![CDATA[<p>Android version is here: <a href="http://dl.dropbox.com/u/292449/Dragondot-debug.apk" rel="nofollow">http://dl.dropbox.com/u/292449/Dragondot-debug.apk</a></p>
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		<title>By: RayRayTea</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-2572</link>
		<dc:creator>RayRayTea</dc:creator>
		<pubDate>Fri, 11 Mar 2011 16:24:14 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-2572</guid>
		<description>Oh seems I found the answer (in the text that appeared after I attempted to play another game from the site):
&quot;Also, Chrome seems to have an issue with my games for some reason that I&#039;m still investigating. Perhaps try Firefox in the meantime?&quot;</description>
		<content:encoded><![CDATA[<p>Oh seems I found the answer (in the text that appeared after I attempted to play another game from the site):<br />
&#8220;Also, Chrome seems to have an issue with my games for some reason that I&#8217;m still investigating. Perhaps try Firefox in the meantime?&#8221;</p>
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		<title>By: RayRayTea</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-2571</link>
		<dc:creator>RayRayTea</dc:creator>
		<pubDate>Fri, 11 Mar 2011 15:59:36 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-2571</guid>
		<description>I can&#039;t get this to work in neither Chrome nor Firefox (works in IE though, which I;m not using)... Are there some settings I&#039;m supposed to tweak?</description>
		<content:encoded><![CDATA[<p>I can&#8217;t get this to work in neither Chrome nor Firefox (works in IE though, which I;m not using)&#8230; Are there some settings I&#8217;m supposed to tweak?</p>
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		<title>By: Jonathan Fagerlund</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-743</link>
		<dc:creator>Jonathan Fagerlund</dc:creator>
		<pubDate>Thu, 30 Sep 2010 02:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-743</guid>
		<description>Hey, is there a level cap? I killed the Giant and Dire Warg after I got to level 10 and I didn&#039;t make it to 11. I went against the Wizard with only 10 health and almost beat him...grr. :)</description>
		<content:encoded><![CDATA[<p>Hey, is there a level cap? I killed the Giant and Dire Warg after I got to level 10 and I didn&#8217;t make it to 11. I went against the Wizard with only 10 health and almost beat him&#8230;grr. <img src='http://nmccoy.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jonathan Fagerlund</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-707</link>
		<dc:creator>Jonathan Fagerlund</dc:creator>
		<pubDate>Mon, 27 Sep 2010 10:20:01 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-707</guid>
		<description>Not bad, not bad at all. I&#039;d love to be able to play this game on my iPod touch. Have you considered making any of your games iPod-compatible?

Score: 218. Kobold swarm kept bouncing me into the next square, where the enemy would knock me right back into the first. And I was doing so well...</description>
		<content:encoded><![CDATA[<p>Not bad, not bad at all. I&#8217;d love to be able to play this game on my iPod touch. Have you considered making any of your games iPod-compatible?</p>
<p>Score: 218. Kobold swarm kept bouncing me into the next square, where the enemy would knock me right back into the first. And I was doing so well&#8230;</p>
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		<title>By: Nathan</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-123</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Mon, 03 May 2010 22:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-123</guid>
		<description>This is very fun, I would love to see someone port this game and make it a little longer with more monsters and more levelups. I loved figuring out the strategy to killing the wizard, ghosts and giant. This needs more areas to explore once you finish the first!</description>
		<content:encoded><![CDATA[<p>This is very fun, I would love to see someone port this game and make it a little longer with more monsters and more levelups. I loved figuring out the strategy to killing the wizard, ghosts and giant. This needs more areas to explore once you finish the first!</p>
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		<title>By: nmccoy</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-89</link>
		<dc:creator>nmccoy</dc:creator>
		<pubDate>Mon, 05 Apr 2010 06:34:34 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-89</guid>
		<description>That&#039;s all kinds of awesome. XD</description>
		<content:encoded><![CDATA[<p>That&#8217;s all kinds of awesome. XD</p>
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	<item>
		<title>By: Patashu</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-88</link>
		<dc:creator>Patashu</dc:creator>
		<pubDate>Mon, 05 Apr 2010 06:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-88</guid>
		<description>Me and a friend liked this game, and he commented that there was no fanart for it. Even he could do it, he claimed! I decided I could too, so I went ahead and made some. Here you go!

http://patashu.deviantart.com/art/Dragondot-Fanart-159607198</description>
		<content:encoded><![CDATA[<p>Me and a friend liked this game, and he commented that there was no fanart for it. Even he could do it, he claimed! I decided I could too, so I went ahead and made some. Here you go!</p>
<p><a href="http://patashu.deviantart.com/art/Dragondot-Fanart-159607198" rel="nofollow">http://patashu.deviantart.com/art/Dragondot-Fanart-159607198</a></p>
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	<item>
		<title>By: nmccoy</title>
		<link>http://nmccoy.net/2010/03/03/game-06-dragondot/comment-page-1/#comment-69</link>
		<dc:creator>nmccoy</dc:creator>
		<pubDate>Sun, 28 Mar 2010 15:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=50#comment-69</guid>
		<description>I&#039;ve had several complaints about sound issues, and have had difficulty reproducing them on any of my own computers. I&#039;d very much like to make my games work for as many people as possible, but I&#039;m really not sure how to go about testing and fixing problems that I can&#039;t reproduce myself.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had several complaints about sound issues, and have had difficulty reproducing them on any of my own computers. I&#8217;d very much like to make my games work for as many people as possible, but I&#8217;m really not sure how to go about testing and fixing problems that I can&#8217;t reproduce myself.</p>
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