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Rating: 4.0/5 (2 votes cast)

This is another experiment with one-button controls. In designing and tuning this game, I found myself trying to strike a balance between “fun” and “thought-provoking”. In the end, it came down to a single variable I could adjust, and I went with a middle ground between game-as-game and game-as-artistic-statement. Hopefully it still works as both; as always, I’d love to hear your opinion in the comments. If there’s enough of a consensus one way or the other I may end up adjusting the aforementioned variable just to mess with you guys. :P

This game is dedicated to the people who bother to read these posts. (Yes, you!) Go play Icarace!