<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Selling Out: an experiment (name my games!)</title>
	<atom:link href="http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/</link>
	<description>A new game every week - games added Sunday nights</description>
	<lastBuildDate>Sat, 28 Apr 2012 02:25:31 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Diane</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-1364</link>
		<dc:creator>Diane</dc:creator>
		<pubDate>Thu, 16 Dec 2010 12:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-1364</guid>
		<description>Would you consider working with a specific game idea pitch for a heftier donation?</description>
		<content:encoded><![CDATA[<p>Would you consider working with a specific game idea pitch for a heftier donation?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cp</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-387</link>
		<dc:creator>cp</dc:creator>
		<pubDate>Sun, 08 Aug 2010 22:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-387</guid>
		<description>I meant to write in the instructions that the name &quot;giant vex&quot; was from me rather than the name on the paypal account.  sorry</description>
		<content:encoded><![CDATA[<p>I meant to write in the instructions that the name &#8220;giant vex&#8221; was from me rather than the name on the paypal account.  sorry</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cp</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-364</link>
		<dc:creator>cp</dc:creator>
		<pubDate>Tue, 27 Jul 2010 23:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-364</guid>
		<description>thats fair enough. I&#039;ll try and come up with something cool.</description>
		<content:encoded><![CDATA[<p>thats fair enough. I&#8217;ll try and come up with something cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nmccoy</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-362</link>
		<dc:creator>nmccoy</dc:creator>
		<pubDate>Tue, 27 Jul 2010 20:32:25 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-362</guid>
		<description>Hm... that&#039;s kind of an edge case, but I think I&#039;d prefer to avoid having names of other things as game names.</description>
		<content:encoded><![CDATA[<p>Hm&#8230; that&#8217;s kind of an edge case, but I think I&#8217;d prefer to avoid having names of other things as game names.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cp</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-360</link>
		<dc:creator>cp</dc:creator>
		<pubDate>Tue, 27 Jul 2010 01:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-360</guid>
		<description>Would my band name be considered spammy? I always thought our name kind of sounded like a some sort of sci fi arcade game game.</description>
		<content:encoded><![CDATA[<p>Would my band name be considered spammy? I always thought our name kind of sounded like a some sort of sci fi arcade game game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chungyen Chang</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-324</link>
		<dc:creator>Chungyen Chang</dc:creator>
		<pubDate>Mon, 05 Jul 2010 15:31:15 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-324</guid>
		<description>This reminds me a lot of the webcomic/weblog, God of Ramen. The artist takes a phrase or sentence from his readers, and then paints it to his interpretation. http://godoframen.com/</description>
		<content:encoded><![CDATA[<p>This reminds me a lot of the webcomic/weblog, God of Ramen. The artist takes a phrase or sentence from his readers, and then paints it to his interpretation. <a href="http://godoframen.com/" rel="nofollow">http://godoframen.com/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oddball</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-317</link>
		<dc:creator>Oddball</dc:creator>
		<pubDate>Sun, 04 Jul 2010 20:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-317</guid>
		<description>Don&#039;t have any money to donate, sorry.  Just wanted to mention that I can totally see Dragondot&#039;s Extreme Beach Volleyball as a shmup, where you have to kill all the defending players before the ball gets to them.  Extreme!</description>
		<content:encoded><![CDATA[<p>Don&#8217;t have any money to donate, sorry.  Just wanted to mention that I can totally see Dragondot&#8217;s Extreme Beach Volleyball as a shmup, where you have to kill all the defending players before the ball gets to them.  Extreme!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: StephenM3</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-313</link>
		<dc:creator>StephenM3</dc:creator>
		<pubDate>Sat, 03 Jul 2010 05:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-313</guid>
		<description>Only thing I don&#039;t like about processing:
When I open a page with one of your games on it, I am unable to do anything else with my browser until it loads.  For a larger game, like Dragondot&#039;s Sky, I would want to switch to another tab and do something else while the game is loading, but firefox completely freezes up.

Is there any way to implement a sort of preloader in Processing?</description>
		<content:encoded><![CDATA[<p>Only thing I don&#8217;t like about processing:<br />
When I open a page with one of your games on it, I am unable to do anything else with my browser until it loads.  For a larger game, like Dragondot&#8217;s Sky, I would want to switch to another tab and do something else while the game is loading, but firefox completely freezes up.</p>
<p>Is there any way to implement a sort of preloader in Processing?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nmccoy</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-311</link>
		<dc:creator>nmccoy</dc:creator>
		<pubDate>Fri, 02 Jul 2010 14:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-311</guid>
		<description>Nathan: Not something I&#039;d considered; I&#039;m inclined to say &quot;no&quot; because it seems that&#039;ll lead to incremental bidding = Paypal eating most or all of my donations in fees, and more bookkeeping for me. Keep in mind that other names remain in the queue from week to week when the top one is used, however.

Skofo: I realize that Flash is a much more accessible (and distributable) platform, but right now Processing does just about exactly what I want, is based on a language that I am very familiar with, and is something I&#039;ve already largely learned the quirks of. There&#039;s enough else going on in my life at this point (like seeking a day job) that I really want to spend my time right now making games rather than studying Flash.</description>
		<content:encoded><![CDATA[<p>Nathan: Not something I&#8217;d considered; I&#8217;m inclined to say &#8220;no&#8221; because it seems that&#8217;ll lead to incremental bidding = Paypal eating most or all of my donations in fees, and more bookkeeping for me. Keep in mind that other names remain in the queue from week to week when the top one is used, however.</p>
<p>Skofo: I realize that Flash is a much more accessible (and distributable) platform, but right now Processing does just about exactly what I want, is based on a language that I am very familiar with, and is something I&#8217;ve already largely learned the quirks of. There&#8217;s enough else going on in my life at this point (like seeking a day job) that I really want to spend my time right now making games rather than studying Flash.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skofo</title>
		<link>http://nmccoy.net/2010/06/30/selling-out-an-experiment-name-my-games/comment-page-1/#comment-309</link>
		<dc:creator>Skofo</dc:creator>
		<pubDate>Fri, 02 Jul 2010 05:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=144#comment-309</guid>
		<description>Also, if you want to monetize your games, perhaps you should consider making them Flash instead? There is a huge audience for Flash games on the web, and you can make them for no cost with the Flex SDK.</description>
		<content:encoded><![CDATA[<p>Also, if you want to monetize your games, perhaps you should consider making them Flash instead? There is a huge audience for Flash games on the web, and you can make them for no cost with the Flex SDK.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

