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	<title>Comments on: Game 24: add special instructions</title>
	<atom:link href="http://nmccoy.net/2010/07/18/game-24-add-special-instructions/feed/" rel="self" type="application/rss+xml" />
	<link>http://nmccoy.net/2010/07/18/game-24-add-special-instructions/</link>
	<description>A new game every week - games added Sunday nights</description>
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		<title>By: Ben Lehman</title>
		<link>http://nmccoy.net/2010/07/18/game-24-add-special-instructions/comment-page-1/#comment-348</link>
		<dc:creator>Ben Lehman</dc:creator>
		<pubDate>Wed, 21 Jul 2010 01:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=161#comment-348</guid>
		<description>I really like this game. I wish you did more with the &quot;fail&quot; command, though. It&#039;s really only useful once. Everything else builds really well, though.</description>
		<content:encoded><![CDATA[<p>I really like this game. I wish you did more with the &#8220;fail&#8221; command, though. It&#8217;s really only useful once. Everything else builds really well, though.</p>
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		<title>By: Iiro</title>
		<link>http://nmccoy.net/2010/07/18/game-24-add-special-instructions/comment-page-1/#comment-346</link>
		<dc:creator>Iiro</dc:creator>
		<pubDate>Mon, 19 Jul 2010 09:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=161#comment-346</guid>
		<description>I lose my temper with the first level where you have to shoot with the L-button.</description>
		<content:encoded><![CDATA[<p>I lose my temper with the first level where you have to shoot with the L-button.</p>
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		<title>By: Nathan</title>
		<link>http://nmccoy.net/2010/07/18/game-24-add-special-instructions/comment-page-1/#comment-345</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Mon, 19 Jul 2010 06:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=161#comment-345</guid>
		<description>Okay, sorry for the double post, but I had an idea on my third playthrough, When you retry the game, I think it should get harder to beat, like make the circles disappear if too long of a time passes by, or maybe if you miss a circle you just miss it and need to fail. (providing more reasons and situations to use said button too) Or make the little circles in the second level a little harder to catch, or make circles harder to find in the shooter levels. I usually never touch the hard mode on video games, but I think this one would benefit from it. - Not an escalating difficulty that gets impossible, because those get annoying, but just a slightly harder playthrough the second time.</description>
		<content:encoded><![CDATA[<p>Okay, sorry for the double post, but I had an idea on my third playthrough, When you retry the game, I think it should get harder to beat, like make the circles disappear if too long of a time passes by, or maybe if you miss a circle you just miss it and need to fail. (providing more reasons and situations to use said button too) Or make the little circles in the second level a little harder to catch, or make circles harder to find in the shooter levels. I usually never touch the hard mode on video games, but I think this one would benefit from it. &#8211; Not an escalating difficulty that gets impossible, because those get annoying, but just a slightly harder playthrough the second time.</p>
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		<title>By: Nathan</title>
		<link>http://nmccoy.net/2010/07/18/game-24-add-special-instructions/comment-page-1/#comment-344</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Mon, 19 Jul 2010 06:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=161#comment-344</guid>
		<description>Wow, just ... that was so fun! Ramping up the complexity of the game was very well done. It really made the games it kinda copied (like asteroids) much more fun when I had to mess with 4 fire buttons instead of the usual one. I was stuck on the 3 firing directions one for quite a while before I figured out I could shoot the things shooting bullets at me, but it was still a blast to try and dodge the 3 streams of bullets and collect orbs before I got killed.

And because it got so hard at the end, it didn&#039;t even need a score, and you recognized that. Kudos!</description>
		<content:encoded><![CDATA[<p>Wow, just &#8230; that was so fun! Ramping up the complexity of the game was very well done. It really made the games it kinda copied (like asteroids) much more fun when I had to mess with 4 fire buttons instead of the usual one. I was stuck on the 3 firing directions one for quite a while before I figured out I could shoot the things shooting bullets at me, but it was still a blast to try and dodge the 3 streams of bullets and collect orbs before I got killed.</p>
<p>And because it got so hard at the end, it didn&#8217;t even need a score, and you recognized that. Kudos!</p>
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		<title>By: Chungyen Chang</title>
		<link>http://nmccoy.net/2010/07/18/game-24-add-special-instructions/comment-page-1/#comment-343</link>
		<dc:creator>Chungyen Chang</dc:creator>
		<pubDate>Mon, 19 Jul 2010 05:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=161#comment-343</guid>
		<description>:DDDDDDDD i completely dig this. this would be a really neat game if you continued pursuing it.  Perhaps with randomly generated variations?  

also, i like that you included my p.s.</description>
		<content:encoded><![CDATA[<p> <img src='http://nmccoy.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> DDDDDDD i completely dig this. this would be a really neat game if you continued pursuing it.  Perhaps with randomly generated variations?  </p>
<p>also, i like that you included my p.s.</p>
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