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	<title>Comments on: Game 25: More lovely and more temperate</title>
	<atom:link href="http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/feed/" rel="self" type="application/rss+xml" />
	<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/</link>
	<description>A new game every week - games added Sunday nights</description>
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		<title>By: vazor222</title>
		<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/comment-page-1/#comment-701</link>
		<dc:creator>vazor222</dc:creator>
		<pubDate>Sun, 26 Sep 2010 06:18:34 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=164#comment-701</guid>
		<description>Interesting motion mechanic and once again a great overall flow and casual design.</description>
		<content:encoded><![CDATA[<p>Interesting motion mechanic and once again a great overall flow and casual design.</p>
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		<title>By: Oddball</title>
		<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/comment-page-1/#comment-363</link>
		<dc:creator>Oddball</dc:creator>
		<pubDate>Tue, 27 Jul 2010 21:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=164#comment-363</guid>
		<description>Didn&#039;t see this until today.  Fun, but I kept losing the cursor in the background.</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t see this until today.  Fun, but I kept losing the cursor in the background.</p>
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		<title>By: John Axon</title>
		<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/comment-page-1/#comment-361</link>
		<dc:creator>John Axon</dc:creator>
		<pubDate>Tue, 27 Jul 2010 07:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=164#comment-361</guid>
		<description>Neat game, Nathan.  I didn&#039;t notice the spark&#039;s glow until you mentioned it.  That definitely adds another much needed dimension to the game.

I wish there was a bit more depth to it.  Levels, for instance, would be a cool addition where with each one, you&#039;re trying to achieve a higher and higher score.  That might go against the chillz atmosphere of the game, but not terribly, I don&#039;t think.  

Nice work!</description>
		<content:encoded><![CDATA[<p>Neat game, Nathan.  I didn&#8217;t notice the spark&#8217;s glow until you mentioned it.  That definitely adds another much needed dimension to the game.</p>
<p>I wish there was a bit more depth to it.  Levels, for instance, would be a cool addition where with each one, you&#8217;re trying to achieve a higher and higher score.  That might go against the chillz atmosphere of the game, but not terribly, I don&#8217;t think.  </p>
<p>Nice work!</p>
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		<title>By: Ben Lehman</title>
		<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/comment-page-1/#comment-358</link>
		<dc:creator>Ben Lehman</dc:creator>
		<pubDate>Mon, 26 Jul 2010 17:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=164#comment-358</guid>
		<description>This is really fun! Thanks.

It&#039;s not super-shakespearean, but it does convey a nice feeling of a happy summer day in the park. :D I think that&#039;s good enough.

I&#039;m not nearly as good as you guys: My top score is 60. Will keep trying though. I like the way that you don&#039;t totally control the motion of the spark.</description>
		<content:encoded><![CDATA[<p>This is really fun! Thanks.</p>
<p>It&#8217;s not super-shakespearean, but it does convey a nice feeling of a happy summer day in the park. <img src='http://nmccoy.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  I think that&#8217;s good enough.</p>
<p>I&#8217;m not nearly as good as you guys: My top score is 60. Will keep trying though. I like the way that you don&#8217;t totally control the motion of the spark.</p>
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		<title>By: nmccoy</title>
		<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/comment-page-1/#comment-357</link>
		<dc:creator>nmccoy</dc:creator>
		<pubDate>Mon, 26 Jul 2010 08:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=164#comment-357</guid>
		<description>247. There&#039;s a subtlety that helps with eking out those last few points: there&#039;s a way to predict what color the next flower will be, so you&#039;ll know whether to end your chain immediately or wait for one last one to show up.</description>
		<content:encoded><![CDATA[<p>247. There&#8217;s a subtlety that helps with eking out those last few points: there&#8217;s a way to predict what color the next flower will be, so you&#8217;ll know whether to end your chain immediately or wait for one last one to show up.</p>
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		<title>By: nmccoy</title>
		<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/comment-page-1/#comment-356</link>
		<dc:creator>nmccoy</dc:creator>
		<pubDate>Mon, 26 Jul 2010 08:15:08 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=164#comment-356</guid>
		<description>It&#039;s not made entirely clear (after some testing, I took a deliberately minimal approach to the HUD), but there&#039;s a constantly-decreasing combo multiplier in effect; the score when the trail is released is the product of the number of flowers collected and the combo multiplier. If you move too slowly or wait too long, you&#039;ll get fewer or no points. The size of the glow around the head of the trail is indicative of the current scoring value. 

My best score is somewhere around 237, I think.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not made entirely clear (after some testing, I took a deliberately minimal approach to the HUD), but there&#8217;s a constantly-decreasing combo multiplier in effect; the score when the trail is released is the product of the number of flowers collected and the combo multiplier. If you move too slowly or wait too long, you&#8217;ll get fewer or no points. The size of the glow around the head of the trail is indicative of the current scoring value. </p>
<p>My best score is somewhere around 237, I think.</p>
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		<title>By: Nathan</title>
		<link>http://nmccoy.net/2010/07/25/game-25-more-lovely-and-more-temperate/comment-page-1/#comment-355</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Mon, 26 Jul 2010 07:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://nmccoy.net/?p=164#comment-355</guid>
		<description>Huh. It&#039;s cute, I like it. Something that confuses me a little though, sometimes I get 0 points after I&#039;ve collected a bunch. What makes me not able to collect points? Is it time? or because the cursor stops moving for a moment? Best score so far is 172, but I know I can probably get better with a mouse instead of a laptop touch pad.</description>
		<content:encoded><![CDATA[<p>Huh. It&#8217;s cute, I like it. Something that confuses me a little though, sometimes I get 0 points after I&#8217;ve collected a bunch. What makes me not able to collect points? Is it time? or because the cursor stops moving for a moment? Best score so far is 172, but I know I can probably get better with a mouse instead of a laptop touch pad.</p>
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