Another tiny simple game, intended to be nothing more than what it is. It’s good to do stuff like this sometimes. Enjoy.
This game’s title was provided by Chris Triolo.
I hate to think what I’d do to my keyboard if the cooldown time was slightly shorter. Fun, interesting, and well executed!
Really cool, Nathan! Based off the picture of the game, I was hoping the gameplay would be similar to what you did. And it was! Awesome work.
The one bug I found was that the apostrophe key never worked for me.
Cooldown time was a nice inclusion. I wished that the ball would bounce off the side walls. That would make this game a lot more forgiving and approachable.
Apostrophe doesn’t work for me, either. Only key with any problem.
Very awesome, .
Score of 34, which I’m sure someone will beat quickly, but Wow, I really had a blast with this one! At first I was really confused, and couldn’t get anything over 6 except just by luck, and then I tried playing it like a typing tutor instead of just bludgeoning keys near the ball; and it just started working really well. Even though I’m sure I wasn’t able to do that great, I was able to get into that zone of concentration where you feel “at one with the game” several times, which is always a treat.
The ball doesn’t rise or fall too fast or too slow. It reaches a good height, allowing you to juggle the ball between rows. It allows you to gradually get better in only a few minutes.
I like how the music doesn’t restart when you lose, and how the game just keeps dropping the ball, tempting you to just keep playing a little bit longer.
The music was well done as well, just what it needed to be in order to get into a flow.
Brill. My top is 25.
* Quick and dirty fix for apostrophe issue.
* Solved a crash bug.
Top score 48, it’s possible to abuse the scoring a little bit, if the ball is going down right between 2 buttons, like the D and F keys for example, if you hit both of them, you get 2 points for the bounce instead of only one, and usually manage to make the ball go more or less straight up instead of curving off to the side. It’s not really a cheat, because you can’t do it very well with if the ball comes down between the F and G keys for example, because that would require you to extend your right index finger all the way across the keyboard to the G and that feels very awkward.
I’d like to see this combined with a typing tutor program. It’s easy to intuit the controls and it’s fun to play, even if you’re losing. That’s a quality I really appreciate in games.
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