I’ve been sick, hence the lack of prototype last week – I was pretty much sleeping and trying to recuperate all week, and still haven’t fully recovered. Sorry about that. Anyway, didn’t have a whole lot of ideas for this week’s prototype, but this one mechanism was rattling around in my head. I think it wants to be a game, but I honestly have no idea what to do with it. Maybe it would be happier with a mouse, or touchscreen? Feel free to offer any ideas in the comments. Circle Zap.
Archive for February, 2012
I started the evening with absolutely no idea what I was going to make. Now I still have no idea, but I also have an intriguing game mechanism that kinda hurts my brain. Push/Pull.
This week’s Friday Prototype turned out mostly not at all like what I expected it to be, but instead became something far trippier. Still, an interesting aesthetic effect, and I may make proper use of it at some point.
Lastly, Andreas Illiger has credited Wavespark as an inspiration for his game Tiny Wings, which was pretty cool of him.
(Also, I realized that I never linked to my Ludum Dare 22 game, Embers, which managed to rank 11th (out of 717) in the new Mood category.)