<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>NMcCoy&#039;s Games &#187; experimental controls</title>
	<atom:link href="http://nmccoy.net/tag/experimental-controls/feed/" rel="self" type="application/rss+xml" />
	<link>http://nmccoy.net</link>
	<description>A new game every week - games added Sunday nights</description>
	<lastBuildDate>Mon, 23 Apr 2012 23:17:46 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Game 38: Excessive Bludgeoning</title>
		<link>http://nmccoy.net/2010/12/01/game-38-excessive-bludgeoning/</link>
		<comments>http://nmccoy.net/2010/12/01/game-38-excessive-bludgeoning/#comments</comments>
		<pubDate>Wed, 01 Dec 2010 10:21:14 +0000</pubDate>
		<dc:creator>Nathan McCoy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[experimental controls]]></category>

		<guid isPermaLink="false">http://nmccoy.net/?p=278</guid>
		<description><![CDATA[Another tiny simple game, intended to be nothing more than what it is. It&#8217;s good to do stuff like this sometimes. Enjoy. This game&#8217;s title was provided by Chris Triolo.]]></description>
			<content:encoded><![CDATA[<p><a href="http://nmccoy.net/games/game38_excessive_bludgeoning/applet/index.html" target="_blank"><img src="http://nmccoy.net/games/game38_excessive_bludgeoning_icon.png" style="float:left; margin:5px;"/></a>Another tiny simple game, intended to be nothing more than what it is. It&#8217;s good to do stuff like this sometimes. <a href="http://nmccoy.net/games/game38_excessive_bludgeoning/applet/index.html" target="_blank">Enjoy</a>.</p>
<p><em>This game&#8217;s title was provided by Chris Triolo.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://nmccoy.net/2010/12/01/game-38-excessive-bludgeoning/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Game 04: Wavespark</title>
		<link>http://nmccoy.net/2010/02/17/game-04-wavespark/</link>
		<comments>http://nmccoy.net/2010/02/17/game-04-wavespark/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 22:20:21 +0000</pubDate>
		<dc:creator>Nathan McCoy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[experimental controls]]></category>
		<category><![CDATA[racing]]></category>

		<guid isPermaLink="false">http://nmccoy.net/?p=40</guid>
		<description><![CDATA[This is another one of those games that&#8217;s been sitting in my head for a while. It&#8217;s a simple premise &#8211; use one button to control gravity in a hilly environment, and go as fast as you can. Inspirational sources include Excite Truck and Sonic the Hedgehog, both of which have a joyful &#8220;use your [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://nmccoy.net/games/game04_wavespark/applet/index.html" target="_blank"><img src="http://nmccoy.net/games/game04_wavespark_icon.png" style="float:left; margin:5px;"/></a>This is another one of those games that&#8217;s been sitting in my head for a while. It&#8217;s a simple premise &#8211; use one button to control gravity in a hilly environment, and go as fast as you can. Inspirational sources include Excite Truck and Sonic the Hedgehog, both of which have a joyful &#8220;use your surroundings to <i>go fast</i>&#8221; aspect to them. I&#8217;m very satisfied with how well the game worked out, overall &#8211; it&#8217;s easily my favorite so far from this project.</p>
<p>A brief rundown of the game modes:<br />
Distance: Scoring is based entirely on how far you get before running out of time. Hit checkpoints to extend time.<br />
Bonus: Earn points by making jumps, nailing landings, and hitting checkpoints.<br />
Time Attack: A combination of Distance and Bonus scoring, with a limited timer and no checkpoints.<br />
Free Play: Sparksurf the waves in peace, with no time limit, scoring, checkpoints, or HUD to distract you.</p>
<p><a href="http://nmccoy.net/games/game04_wavespark/applet/index.html" target="_blank">Go play Wavespark!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://nmccoy.net/2010/02/17/game-04-wavespark/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Game 01: No Rain Today</title>
		<link>http://nmccoy.net/2010/01/27/game-01-no-rain-today/</link>
		<comments>http://nmccoy.net/2010/01/27/game-01-no-rain-today/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 22:21:25 +0000</pubDate>
		<dc:creator>Nathan McCoy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[experimental controls]]></category>

		<guid isPermaLink="false">http://nmccoy.net/?p=9</guid>
		<description><![CDATA[This game started with the control scheme &#8211; an idea that&#8217;s been rattling around in my head for a while, waiting for a game to attach itself to. This is a fairly minimalist answer to that question, but it works for me. And I suspect these controls, or something similar, will find their way into [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://nmccoy.net/games/game01_no_rain_today/applet/index.html" target="_blank"><img src="http://nmccoy.net/games/game01_no_rain_today_icon.png" style="float:left; margin:5px;"/></a> This game started with the control scheme &#8211; an idea that&#8217;s been rattling around in my head for a while, waiting for a game to attach itself to. This is a fairly minimalist answer to that question, but it works for me. And I suspect these controls, or something similar, will find their way into a deeper game at some point.</p>
<p>This is my first game I&#8217;ve made in Processing, and it shows &#8211; there&#8217;s a distinct lack of art and sound assets, for one thing. Still, gameplay is gameplay, and I think a game made entirely out of ellipses has a certain degree of charm&#8230; maybe. Anyway, enough yammering from me. <a href="http://nmccoy.net/games/game01_no_rain_today/applet/index.html" target="_blank">Go play it.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://nmccoy.net/2010/01/27/game-01-no-rain-today/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

