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	<title>NMcCoy&#039;s Games &#187; homage</title>
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		<title>Game 07: AVOID SPIKES</title>
		<link>http://nmccoy.net/2010/03/10/game-07-avoid-spikes/</link>
		<comments>http://nmccoy.net/2010/03/10/game-07-avoid-spikes/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 03:41:34 +0000</pubDate>
		<dc:creator>Nathan McCoy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[copout]]></category>
		<category><![CDATA[homage]]></category>

		<guid isPermaLink="false">http://nmccoy.net/?p=54</guid>
		<description><![CDATA[The game I was working on for this week involved a fair amount of algorithmic complexity behind the scenes, and I wasn&#8217;t going to be able to do the concept justice by the deadline. You&#8217;ll be getting that game next week. This week, you must instead endure the simpleminded silliness of AVOID SPIKES!]]></description>
			<content:encoded><![CDATA[<p><a href="http://nmccoy.net/games/game07_avoid_spikes/applet/index.html" target="_blank"><img src="http://nmccoy.net/games/game07_avoid_spikes_icon.png" style="float:left; margin:5px;"/></a>The game I was working on for this week involved a fair amount of algorithmic complexity behind the scenes, and I wasn&#8217;t going to be able to do the concept justice by the deadline. You&#8217;ll be getting that game next week. This week, you must instead endure the simpleminded silliness of <a href="http://nmccoy.net/games/game07_avoid_spikes/applet/index.html" target="_blank">AVOID SPIKES</a>!</p>
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