This game started with the control scheme – an idea that’s been rattling around in my head for a while, waiting for a game to attach itself to. This is a fairly minimalist answer to that question, but it works for me. And I suspect these controls, or something similar, will find their way into a deeper game at some point.
This is my first game I’ve made in Processing, and it shows – there’s a distinct lack of art and sound assets, for one thing. Still, gameplay is gameplay, and I think a game made entirely out of ellipses has a certain degree of charm… maybe. Anyway, enough yammering from me. Go play it.
The game is pretty addictive and the fireball movement is pretty smooth. I would like to see that concept into some kind of project.
I’ll be following your works, good luck with these weekgames