Coding an RPG is a nontrivial task. Don’t worry, I’m still making this thing (and not chickening out and making a game about rocket-propelled grenades, either). Just giving everyone fair warning that this is going to be none of punctual, elegant, or balanced.
Eep.,Top Games
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What will I stay up for now? School work? Pish posh!
Augh, and on top of my other issues I can’t get the library I was planning on using for saving to work.
Everyone could see this coming as soon as the acronym “RPG” moved to the Coming Soon note. I think someone may have been trying to stress-test your One Game A Week framework.
I certainly saw it coming, but I’ve never been one to turn down a challenge like that. I’ve got the design figured out, though the implementation so far is an incomplete mess (does that make it better than a complete mess?), and then there’s the data-crafting and tuning…
Data-crafting doesn’t sound as fun as minecrafting.
Haha I thought that name would give you a nice challenge :D. Sorry if you hate me now but I’m sure the game will be great when it’s finished ;D
hahaha nice one Brandon
Nathan! Why do you keep me waiting like this? Its very mean of you =P Hopefully your polishing this to a mirror sheen =D
Well, since RPG is mentioned in the title twice, you could easily add rocket propelled grenades to the game. I think an RPG with rocket propelled grenades would be a pretty fun concept.
Agreed!
So sup? I’ve known this site existed for a week and already managed to break the entire flow of things :). How’s the game coming along? haha
Part of why my release date is on Sunday is that I have unavoidable commitments on Monday and Thursday, so Sunday gives me the largest chunk of time to work on things. Thus, not much progress today, I’m afraid, but tomorrow will be my day to really buckle down and get to it.