I started the evening with absolutely no idea what I was going to make. Now I still have no idea, but I also have an intriguing game mechanism that kinda hurts my brain. Push/Pull.
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I started the evening with absolutely no idea what I was going to make. Now I still have no idea, but I also have an intriguing game mechanism that kinda hurts my brain. Push/Pull.
I like it! The slow movement speed using the mouse controls made for some really fluid-feeling turns and techniques, and the barely-faster-than-the-player point orbs made it easy to pull some really satisfying moves doing 180s at the last second away from red orbs while still nabbing the points.
It’d be neat if there was a “longest chain” stat somewhere, I have trouble telling how long I’ve gotten one to go. I think I’ve gotten at least a 30-chain so far. Very fun!