Bleh. This is, I think, the most dissatisfied I’ve been with a game. I’ve been struggling with a severe case of designer’s block for most of the week (and, I must admit, let myself get distracted by Minecraft), and only really had some idea of what I’d be doing with the game this morning. While there are some interesting facets of the game from a technical standpoint, it really just isn’t much fun as it stands, and I don’t have any ideas how to fundamentally improve it from here. (Needless to say, I didn’t bother applying any audio or graphical fanciness to it – an idiom about things that can’t be polished comes to mind.) Feel free to give it a shot anyway.
To all my loyal fans: Thanks for sticking around, even when I screw up sometimes.
This game’s title was provided by Nathan Wilson.